In a paper of 1,250-1,500 words, identify a user interface t…

In a paper of 1,250-1,500 words, identify a user interface that you would modify if given the opportunity. Discuss the concept of goal directed design with regards to this interface. Provide a walkthrough of the process using this UI as your example. Provide a minimum of 3-5 academic sources to support your findings. Prepare this assignment according to the guidelines found in the APA Style Guide. Read Chapter 1 in URL:


In today’s digital age, user interfaces play a crucial role in our everyday interactions with technology. A well-designed user interface can enhance user experience, efficiency, and overall satisfaction. However, not all interfaces meet these standards, and there is often room for improvement. In this paper, I will identify a user interface that could benefit from modifications and discuss the concept of goal-directed design in relation to this interface.

Interface Selection

For the purpose of this assignment, I have chosen to focus on the user interface of a popular productivity mobile application, specifically the task management feature within the application. The objective of this interface is to assist users in organizing their tasks, setting priorities, and keeping track of their progress.

Goal-Directed Design

Goal-directed design is an approach that places the user’s goals at the center of the design process. It involves understanding the user’s needs, tasks, and context of use to create an interface that effectively supports the accomplishment of those goals. By employing this approach, designers can ensure that the resulting interface is intuitive, efficient, and aligned with the user’s objectives.

Walkthrough of the Process

To demonstrate the application of goal-directed design principles, I will walk through the process of modifying the task management interface mentioned earlier. This process can be divided into four key steps: user research, task analysis, prototyping, and user feedback.

1. User Research

The first step in goal-directed design is to conduct user research to gain a deep understanding of the target users and their goals. In this case, the target users are individuals who use the productivity mobile application to manage their tasks. The research could involve conducting interviews, surveys, or observations to gather insights into their needs, pain points, and expectations.

Based on the research findings, it is important to identify the primary goals of the users when it comes to task management. For example, users might value features such as prioritization, reminders, collaboration, or integration with other applications.

2. Task Analysis

After understanding the users’ goals, the next step is to analyze the tasks that users perform within the task management interface. This analysis involves breaking down the tasks into smaller components, identifying dependencies, and considering the sequence in which they occur.

Task analysis helps in identifying potential bottlenecks, inefficiencies, and user pain points. Through this process, we can gain insights into how the current interface supports or hinders the users in accomplishing their tasks effectively and efficiently.

3. Prototyping

Once the goals and tasks have been analyzed, the next step is to create a prototype that reflects the proposed modifications to the interface. The prototype could be a low-fidelity representation, such as sketches or wireframes, or a high-fidelity prototype with interactive elements.

The prototype should incorporate the insights gained from user research and task analysis. It should aim to address the identified pain points, streamline the user flow, and enhance the overall usability and user experience.

4. User Feedback

The final step in the goal-directed design process is to gather user feedback on the prototype. This feedback can be obtained through various methods, including usability testing, interviews, or surveys.

The feedback received from users should be carefully analyzed and used to refine the prototype further. It is crucial to iterate on the design based on user input to ensure that the modifications align with the users’ needs, preferences, and mental models.

By following this iterative process of user research, task analysis, prototyping, and user feedback, designers can continually refine and improve the user interface to better support the users’ goals and enhance their overall experience.

Supporting Academic Sources

To support the findings and recommendations made in this paper, I have consulted a range of academic sources. These sources provide insights into user-centered design principles, goal-directed design, usability evaluation methods, and mobile interface design. The following are a minimum of three academic sources that support the arguments presented in this paper:

1. Cooper, A., Reimann, R., & Cronin, D. (2007). About Face 3: The Essentials of Interaction Design. Wiley.

2. Nielsen, J., & Budiu, R. (2013). Mobile usability. New Riders.

3. Norman, D. (2013). The Design of Everyday Things: Revised and Expanded Edition. Basic Books.

These sources have been selected based on their relevance, credibility, and contribution to the field of user interface design. They provide valuable insights and frameworks that support the concept of goal-directed design and inform the proposed modifications to the task management interface.


In conclusion, goal-directed design is an essential approach for improving the usability and effectiveness of user interfaces. By understanding the users’ goals, analyzing their tasks, and involving them in the design process through prototyping and user feedback, designers can create interfaces that effectively support users’ objectives. In this paper, I have discussed the concept of goal-directed design in relation to a mobile task management interface and provided a walkthrough of the design process. The findings and recommendations presented in this paper are supported by a minimum of three academic sources, which provide insights into user-centered design principles and mobile interface design.