Can this literature review be done by friday 10/15/2021? These are the detailes: HYPOTHESIS: Children who play Grand Theft Auto have increase conduct disorder than children who do not play Grand Theft Auto INDEPENDENT VARIABLE: Play video games or do not play video games DEPENDENT VARIABLE: Conduct disorder MEASURES: ?????? *NOTE* Would need more details. Not sure if the independent and dependent variables are right. Need help with organization
Literature Review: The Influence of Grand Theft Auto on Conduct Disorder in Children
Video games have become increasingly popular among children and adolescents in recent years. One notable game that has gained significant attention due to its violent content and mature themes is Grand Theft Auto (GTA). This game, known for its explicit violence, criminal activities, and adult-oriented content, raises concerns about its potential impact on children’s behavior. This literature review aims to investigate the hypothesis that children who play Grand Theft Auto have an increased risk of developing conduct disorder compared to those who do not play the game.
The hypothesis states that children who play Grand Theft Auto are more likely to develop conduct disorder compared to children who do not play the game. Conduct disorder refers to a persistent pattern of behavior that violates societal norms and the rights of others. It includes behaviors such as aggression, destruction of property, and a disregard for rules and authority figures.
The independent variable in this study is whether children play video games or do not play video games. Specifically, it focuses on the presence or absence of exposure to Grand Theft Auto as the specific video game of interest. This variable is essential to determine the potential influence of playing Grand Theft Auto on the development of conduct disorder.
The dependent variable is conduct disorder. This variable represents the outcome of interest, which is the presence or absence of conduct disorder in children. Conduct disorder can be assessed through diagnostic criteria outlined in the Diagnostic and Statistical Manual of Mental Disorders (DSM-5). Various measures can be employed to assess conduct disorder, including structured interviews, behavioral observation, and self-report questionnaires.
To evaluate the influence of playing Grand Theft Auto on conduct disorder, several measures can be utilized. Firstly, the Child Behavior Checklist (CBCL) can be employed as a comprehensive measure of children’s behavioral and emotional problems. The CBCL consists of parent-reported items that assess various domains, including externalizing behaviors such as aggression and rule-breaking, which are relevant to conduct disorder. Additionally, teacher-reported versions of the CBCL, such as the Teacher’s Report Form (TRF), can provide supplementary information about children’s behaviors in school settings.
Another measure that may be employed is the Conduct Disorder module of the Kiddie Schedule for Affective Disorders and Schizophrenia (K-SADS). The K-SADS is a semi-structured diagnostic interview that assesses psychiatric disorders in children and adolescents. The Conduct Disorder module specifically assesses symptoms and behaviors associated with conduct disorder, allowing for a more in-depth examination of its presence and severity.
Furthermore, for a more comprehensive assessment of the impact of video game exposure on conduct disorder, it would be beneficial to incorporate objective measures of behavior, such as direct observation or video recordings. This would provide a more ecological validity to the study, as it would capture real-life behavioral manifestations of conduct disorder in response to exposure to Grand Theft Auto.
To effectively organize the literature review, a systematic approach should be adopted. This involves conducting a thorough search of relevant literature using appropriate databases and keywords. The selected studies should then be critically appraised for their quality and relevance to the topic. Data from the identified studies should be extracted and synthesized to identify trends, consistencies, and discrepancies among the findings.
The literature review should be organized into sections that address specific aspects of the research question. Possible sections may include:
– Introduction to video game exposure and conduct disorder
– Theoretical frameworks explaining the potential influence of video games on behavior
– Previous research examining the relationship between Grand Theft Auto and conduct disorder
– Methodological considerations and limitations of existing studies
– Implications and future directions for research
In conclusion, investigating the hypothesis that children who play Grand Theft Auto have an increased risk of developing conduct disorder is a complex endeavor requiring a systematic review of existing literature. The independent variable of video game exposure and the dependent variable of conduct disorder need to be operationalized accurately. Additionally, selecting appropriate measures and organizing the literature review into relevant sections are essential for a comprehensive analysis of the topic at hand.